Version auf 0.9.8 gesetzt
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Before Width: | Height: | Size: 544 B After Width: | Height: | Size: 7.0 KiB |
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Before Width: | Height: | Size: 442 B After Width: | Height: | Size: 3.9 KiB |
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Before Width: | Height: | Size: 721 B After Width: | Height: | Size: 11 KiB |
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Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 20 KiB |
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Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 32 KiB |
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@ -54,6 +54,29 @@ static void my_application_activate(GApplication* application) {
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gtk_window_set_default_size(window, 1280, 720);
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// Set the window and application icon from the bundled assets.
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GError* icon_error = nullptr;
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g_autofree gchar* executable_path =
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g_file_read_link("/proc/self/exe", &icon_error);
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if (icon_error != nullptr) {
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g_warning("Failed to read executable path: %s", icon_error->message);
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g_clear_error(&icon_error);
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}
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if (executable_path != nullptr) {
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g_autofree gchar* executable_dir = g_path_get_dirname(executable_path);
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g_autofree gchar* icon_path = g_build_filename(
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executable_dir, "data", "flutter_assets", "assets", "app_icon.png",
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nullptr);
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gtk_window_set_icon_from_file(window, icon_path, &icon_error);
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if (icon_error != nullptr) {
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g_warning("Failed to load window icon: %s", icon_error->message);
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g_clear_error(&icon_error);
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} else {
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gtk_window_set_default_icon_from_file(icon_path, nullptr);
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}
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}
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g_autoptr(FlDartProject) project = fl_dart_project_new();
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fl_dart_project_set_dart_entrypoint_arguments(
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project, self->dart_entrypoint_arguments);
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@ -16,7 +16,7 @@ publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 0.9.7
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version: 0.9.8
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environment:
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sdk: ^3.10.1
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Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 364 KiB |